30+ years in specialized photography and immersive visual arts — early adopter of 360° imaging, digital twins and 3D Gaussian Splatting from day one.
Operating from Joensuu Science Park, Finland, I work with international clients on complex spatial challenges — from high-speed WRC motorsport environments to large-scale cultural heritage documentation.
My pipeline runs on dedicated, ultra-high-end Windows Workstations built specifically for heavy 3DGS training — leveraging NVIDIA RTX architecture with massive CUDA core counts and high VRAM to process spatial datasets locally, without relying on cloud servers. For creative finishing, color and edit, I work on Apple Silicon Macs — even though Gaussian Splatting training is not yet a Mac-native workflow, the Apple ecosystem remains unmatched for post-production. The result: uncompromised data security, rapid turnaround, and hyper-real fidelity on impossibly complex geometries.
Alongside spatial media, I have collaborated with some of the world's most iconic brands and artists — producing visual content and aerial cinematography for McDonald's, Red Bull, WRC, UNESCO and Nightwish — and travelled the globe with internationally acclaimed light artist Kari Kola, documenting some of the largest light artworks ever created.